HTML5 GAMEScustom browser game development

We build custom HTML5 games for brands and agencies, from a single-mechanic promotional game to a larger game project. We shape the mechanic, develop the game and prepare its browser launch.

On phones and computers. Open a link, with no installation.

One mechanic. A complete game.

A clear goal → an action → a result → another try.

Our HTML5 game

Try our game

Bull Rush

Our compact HTML5 game shows one way to start. Open the demo to explore its mechanic, controls and visual style.

Let's discuss a similar format for your brand: the mechanic, art direction and changes your project needs.

Play Bull Rush Discuss a similar game →

Promotional games and interactive brand experiences

A product launch, campaign or event can become a game with your characters and visual identity. Gamification introduces the product through tasks, choices and game results. We build interactive brand experiences around your brief, from one short mechanic to a story with several stages.

Formats to consider

These are possible formats, not a list of delivered client projects. We choose a mechanic for your goal and audience.

Arcade

Movement, collecting items, scoring and repeated attempts.

Puzzle

Arrange, match or solve using elements of your product.

Game competition

A challenge with comparable results. Participation rules and rewards are scoped separately.

Quest

A compact story with tasks and characters.

Progression game

New stages and development. We define content and saves for the task.

A compact game — from $1,000

One core mechanic, your visual identity and a complete game experience. A focused format for a campaign, a brand activation or testing an idea.

Price depends on the mechanic, art and animation, number of scenes, backend features and integrations. We define what your launch needs, then agree on an estimate.

Discuss a game

From a goal to a first game

  1. Discuss the goal

    Who will play, where they will open the game and which action matters to the project.

  2. Choose the mechanic

    Agree on the gameplay loop, visual direction and the limits of the first version.

  3. Build and test

    Develop the game and test its controls and layout on the agreed devices.

  4. Launch

    Prepare the files and deployment in the agreed environment. Ongoing support is discussed separately.

A bigger vision deserves its own game

Multiple mechanics, levels, characters and integrations — we develop the full experience, not just a first version. We plan the team, milestones and budget around your brief.

For the first conversation

  • Campaign goal, audience and intended placement.
  • Ideas or references, brand guidelines and available assets.
  • Target timing, a budget range and required integrations.

Before we start

What is an HTML5 game?

A browser game that opens through a link on a phone or computer, without a separate installation. It can run on a brand website or campaign page. For a messenger launch, we separately prepare a Telegram Mini App game.

Can we commission an interactive campaign experience?

Yes. It could be a short game challenge, a quest or an interactive experience with choices and a result. We discuss the audience, platform and mechanic. For a mobile game advertising creative, see our playable ad development service.

Can you embed a mini-game in our website?

Yes. We develop HTML5 games for your website or a dedicated campaign page. We agree on placement, the size of the game area, and controls for phones and computers before development. Any integrations are estimated after reviewing your requirements.

Do we need a finished brief?

No. Start with a description and a few examples. Together we can define the mechanic and scope.

What is included in the price?

The agreed development scope. We specify art, animation, integrations and launch preparation before work begins.

Can we expand the game later?

Yes. Additional scenes and features can be estimated as a later phase.

Does every game start at $1,000?

This is the starting price for a compact MVP with one mechanic. Larger projects are quoted separately.

Have an idea and a budget range? Write to us and we will discuss what game fits.

We’ll clarify the goal, materials and next steps.

Fedor Vaskovsky

Fedor Vaskovsky

Creative Producer

Development questions — Alexander Yunkov

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